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New Release information is published on the New Releases thread in the General section of our forum. If you'd like to get an email notification whenever there is a new release then click here to go to the thread, scroll to the bottom and click on the 'watch this topic for replies' link in the bottom-left corner of the page.
Today we are very pleased to announce the release of SynthMaker 2.0
The headline feature is Multi Sample Support. For a long time creating sample based products in SynthMaker has been an intricate and time consuming process. The new Multi Sample modules change all of this and make the process an absolute breeze.
In addition to Multi Sample support we have a fresher look, a refined filter bar, a host of small changes and enhancements under the hood and a collection of new modules and primitives to make life easier. There are enhancements to the Exe export, new code component functions, support for Wiimote input and some big improvements to host compatibility particularly in Steinberg Cubase.
There are other changes too. You'll see that the downloads are all accessible through the forum now. So you only need to log in once and everything is in the same place. Also we have a new product structure including a FREE version which has no time restrictions. There are other limitations of course but they are generous in allowing you to explore the software fully before deciding to buy.
When you make that decision you can choose between the slightly limited Enterprise or the all singing, all dancing Professional Edition. All Standard and Personal edition users who upgrade will move to the Professional edition.
Take a look at the new download area on the forum for more information.
Over time SynthMaker has become much more than just a synth making tool. Many of our SynthMaker developers have made other applications and plugins varying from musical effects, DSP applications, engineering and test, up to full hardware embedded systems.
Taking this into account, SynthMaker should really be called 'Synth, plug-in, DSP, VST, EXE, embedded, real-time, software maker'.
So there has been a need for us to adapt in order to keep up with the changing market. To do this we have started a new Outsim division called 'DSP Robotics' (www.dsprobotics.com) and will be running this division along side the SynthMaker division.
Within this division we have made a new industrial version of SynthMaker called FlowStone. The Pro version of FlowStone includes things such as Networking, Com Port interfacing, Hardware Interfacing to DAQ devices and DSP modules.
As part of the continued expansion of Outsim we are happy to announce the appointment of Carl Owen as our new Sales and Marketing director.
Both a musician and an electronics engineer Carl brings a lot of much needed experience to Outsim and has been appointed to expand the company profile and lead Outsim into a new era.
Before joining Outsim Carl was the Global Sales and Marketing Manager at Sydec Audio Engineering (now SSL) and also Mackie Designs US.
NEW RELEASE 1.1.7
This is another big bug fix release.
There are some fixes to allow better compatibility with hosts like Cubase. Mouse tracking has been improved in exported plugins and a long running issue with sysex occasionally failing has been sorted.
We've improved the audio code sizing so that it's more efficient and the 256 component limit on modules no longer exists.
NEW RELEASE 1.1.6
With this release you can be sure that you're always up to date with the new automatic update check feature.
SynthMaker will check for updates each time you launch and notify you if anything is available
In addition to this we have many other important fixes to improve stability and performance. There are fixes to the mouse over, corrections to the behaviousr of exported exes and improvements to stability with hosts like Nuendo.
Several crash situations have been resolved and there's more improvements to comply with data standards for Vista and Windows 7