
It still misses preset manager and probably could get better GUI, but can create a variety of truly dreamy sounds and well as uplifting leads. Check this out and report any bugs or clicks.
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Also, now I see why synth interrupted terribly when presented on laptop :PHi you need to turn the hold off in the filter ADSR as some sound can be heard after the amp ADSR has finished if the release on the filter is longer than the amp even if the filter ADSR amount is 0.


Your deflanger does nothing for randomizing individual notes for a chord. Is this by design?
Band-limiting is usually considered better; search for Nyquist.Warmonger wrote:In the other thread people suggested that stock OSC is band-limited, so I swapped to code to avoid that.
In fact, the whole idea of Supersaw is to handle aliasing in a good way.Your deflanger does nothing for randomizing individual notes for a chord. Is this by design?
I don't have other idea to simulate free-running oscillators. Any advice would be welcome.

Band-limiting is usually considered better; search for Nyquist.
randomize that array about 1 second on loading the VST
Warmonger wrote:Band-limiting is usually considered better; search for Nyquist.
Care to explain? Band-limiting, not Nyquist of course. All I can tell is that after replacing default oscillators, sound got better.
hmmm, I wonder if it is even needed then? Or may cause the issue (nulling) you are trying to prevent (phasing).Warmonger wrote:randomize that array about 1 second on loading the VST
The issue is to not reset oscillator phase on every key press. So I change initial phase of one oscillator before it gets reset to that value.

Warmonger wrote:Care to explain? Band-limiting
hmmm, I wonder if it is even needed then? Or may cause the issue (nulling) you are trying to prevent (phasing).
Ahha, I did not see those modules! I assumed anti-aliasing would be inside the OSC modules, not outiside; my mistake.Warmonger wrote:Ok, I know that. Still, in the synth there are two (different) ways to prevent aliasing, namely key-following high-pass filter (as in orignal supersaw synth) and PolyBLEP function which reduces aliasing at phase-shifting, especially layered saws. Neither of these seems to be a problem here.
I agree!Still, random phase makes synth sound more natural and a bit different every time.

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