So here is my random stereo generator for FM and AM applications (schematic shows both example settings).
It is fast, made on primitives, various modifications can be added without SM coding knowledge (like random spread conversion/type). One thing is "cheated" here a little bit, but it should not be a problem. "Speed". While input values are in Hz, output is in miliseconds on a integer basis (both, for counter and dezipper). The higher "speed" value, the greater frequency step. But - it is for slow speeds, so this inaccuracy is not so important. Besides - this is random LFO. "Speed" represents how often generator should change it's value, but - vaules to change are in random range and they are passing through dezipper to become a signal, thus - it is still randomness, although triggered on a regular basis. The fact that generators have common basis - may serve for better output - more pleasant, because this is what it is about - pleasant randomness/irregularity. And this one is random and not just irregular (at least if the SM random primitive uses some random basis).
I resigned from "common seed", because after playing with delay as an equivalend of "phase offset" - I came to the conclusion that this is not needed for my little project.
- random generator.osm
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